AI Insights · Timothy · July 2021
Top 5 Trivia Games on iOS in Germany: Q2 2021 Performance
Discover the performance trends of the top 5 trivia games on iOS in Germany during Q2 2021, including downloads, revenue, and active users.
The second quarter of 2021 saw notable performance trends among the top 5 trivia games on iOS in Germany. Data from Sensor Tower reveals key insights into downloads, revenue, and active users for these popular apps.
QuizDuel! Trivia & Quiz game by MAG Interactive experienced fluctuations in weekly revenue, starting at approximately $7.3K at the end of March and peaking at around $8K in late April. Weekly downloads saw a high of 35K in early April, later stabilizing between 11K and 14K. Active users showed a gradual decline from about 204K in late March to a low of around 140K in mid-June, before slightly rebounding to 148K by the end of June.
Party Roulette: Group games by GreenTomatoMedia had relatively stable weekly revenue, ranging from $4.8K to $6.6K, with a peak in early May. Downloads fluctuated, with a high of 5.4K in early May and a low of 2.3K in early June. Active users similarly varied, starting at 6.4K in late March and peaking at 6.8K in early May before dropping to around 4K by the end of June.
Peak - Brain Training by Synaptic Labs saw weekly revenue peak at $4.1K in late April, with fluctuations throughout the quarter. Downloads ranged from 968 to 2.7K, with a notable spike in late May. Active users showed a significant increase from 56K in late April to over 76K in early June, maintaining a strong presence throughout the quarter.
Elevate - Brain Training Games by Elevate, Inc. had a varied revenue performance, peaking at about $2.3K in late April. Downloads were highest in mid-April at 2.4K, but dropped significantly to around 370 by late June. Active users peaked at 11.6K in mid-April, gradually declining to approximately 6.8K by the end of June.
Kahoot! Play & Create Quizzes by Kahoot ASA showed consistent revenue, peaking at $1.6K in mid-May. Downloads saw a substantial increase, from around 4.7K in late March to a high of 22.6K by the end of June. Active users mirrored this trend, starting at 42.6K and rising to a peak of 75.1K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.